I wonder how many educators are on here.
There were thriving communities of educators on Tumblr and Twitter, but Tumblr's went to heck after moderated hashtags went away and Twitter is ... Twitter.
The fediverse has Scholar.social, but that's more of an instance for college/university level academics. I'd like to connect with other K-12 educators.
For some good background while coding...
Played the game for a while on Linux Mint, some issues but nothing major. Some of the shaders aren't working right (probably clamping on samplers not being correctly set), save files aren't being written out and a couple of warnings being fired by the OpenGL debug context.
All in all quite happy with it. Either way, the next release will likely work through Proton, now that all the OpenGL initialisation issues have been fixed.
The Garden Path is a game I've been solo-developing since 2017.
It's a sandbox life-sim on Linux, developed on FOSS engine Godot.
Over the weekend the game hit it's highest milestone yet, receiving its full funding goal on Kickstarter.
Just a few days left on the campaign!
Game's fully functioning on Windows again, including sound and Steam integration. That was a uphill battle, but it's great to have cmake and the ability to target Linux.
Next steps are to finish the codex (essentially various in-game articles about modules and factions) and then release the build, as it has been a while since the previous one.
After that, I'd really like to get the game running on Linux. I don't think it's too far off, the most problematic thing will be audio: the Windows build uses FMOD. I'll have to plug in SDL_mixer, and that will take some time.